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PsxDma.h

/*  Pcsx - Pc Psx Emulator
 *  Copyright (C) 1999-2003  Pcsx Team
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef __PSXDMA_H__
#define __PSXDMA_H__

#define GPUDMA_INT(eCycle) { \
      psxRegs.interrupt |= 0x01000000; \
      psxRegs.intCycle[3+24+1] = eCycle; \
      psxRegs.intCycle[3+24] = psxRegs.cycle; \
}

#define MDECOUTDMA_INT(eCycle) { \
      psxRegs.interrupt |= 0x02000000; \
      psxRegs.intCycle[5+24+1] = eCycle; \
      psxRegs.intCycle[5+24] = psxRegs.cycle; \
}

void psxDma2(u32 madr, u32 bcr, u32 chcr);
void psxDma3(u32 madr, u32 bcr, u32 chcr);
void psxDma4(u32 madr, u32 bcr, u32 chcr);
void psxDma6(u32 madr, u32 bcr, u32 chcr);
void gpuInterrupt();

#endif /* __PSXDMA_H__ */

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