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/*  Pcsx - Pc Psx Emulator
 *  Copyright (C) 1999-2003  Pcsx Team
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  GNU General Public License for more details.
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

#ifndef __PSXHW_H__
#define __PSXHW_H__

#define HW_DMA0_MADR (psxHu32ref(0x1080)) // MDEC in DMA
#define HW_DMA0_BCR  (psxHu32ref(0x1084))
#define HW_DMA0_CHCR (psxHu32ref(0x1088))

#define HW_DMA1_MADR (psxHu32ref(0x1090)) // MDEC out DMA
#define HW_DMA1_BCR  (psxHu32ref(0x1094))
#define HW_DMA1_CHCR (psxHu32ref(0x1098))

#define HW_DMA2_MADR (psxHu32ref(0x10a0)) // GPU DMA
#define HW_DMA2_BCR  (psxHu32ref(0x10a4))
#define HW_DMA2_CHCR (psxHu32ref(0x10a8))

#define HW_DMA3_MADR (psxHu32ref(0x10b0)) // CDROM DMA
#define HW_DMA3_BCR  (psxHu32ref(0x10b4))
#define HW_DMA3_CHCR (psxHu32ref(0x10b8))

#define HW_DMA4_MADR (psxHu32ref(0x10c0)) // SPU DMA
#define HW_DMA4_BCR  (psxHu32ref(0x10c4))
#define HW_DMA4_CHCR (psxHu32ref(0x10c8))

#define HW_DMA6_MADR (psxHu32ref(0x10e0)) // GPU DMA (OT)
#define HW_DMA6_BCR  (psxHu32ref(0x10e4))
#define HW_DMA6_CHCR (psxHu32ref(0x10e8))

#define HW_DMA_PCR   (psxHu32ref(0x10f0))
#define HW_DMA_ICR   (psxHu32ref(0x10f4))

#define     DMA_INTERRUPT(n) \
      if (HW_DMA_ICR & (1 << (16 + n))) { \
            HW_DMA_ICR|= (1 << (24 + n)); \
            psxHu32(0x1070) |= 8; psxRegs.interrupt|= 0x80000000; \

void psxHwReset();
u8   psxHwRead8 (u32 add);
u16  psxHwRead16(u32 add);
u32  psxHwRead32(u32 add);
void psxHwWrite8 (u32 add, u8  value);
void psxHwWrite16(u32 add, u16 value);
void psxHwWrite32(u32 add, u32 value);
int psxHwFreeze(gzFile f, int Mode);

#endif /* __PSXHW_H__ */

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